Recent comments in /f/consoles

Prog_metal_guy t1_j8od0o8 wrote

I play videogames since the 16-bit generation, although I had a Master System as my first console followed by a N64. Back in the 90s/early 2000, the consoles were underpowered, and we could see a FPS ranging from 60 FPS to 10-15 FPS in certain games, and honestly, I didn’t have much of problem because of this. The PS2/GameCube/Xbox/Dreamcast generation was much smoother with lot of titles running at fixed 30 or 60 FPS, and the PS3/Xbox 360 returned to unstable 20-25 FPS, although the fact that those consoles had a massive increase in graphics during this first HD era could be reasonable. But honestly, I had fun during all these eras (e.g: San Andreas used to run at <30 fps for instance) and the only place where I’d struggle to get a game running with acceptable FPS was the PC.

But it’s a bummer that games still have PS4/Xbox One graphics even if they are running at 60 FPS. I honestly would prefer to see a 30 FPS game with graphics from that Matrix Unreal Demo.

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Howdy-partner-- t1_j8o9jkc wrote

60 for competitive multiplayer games because you need it to be smooth. 30 for games that focus on graphics over fps. For example GOW Ragnarok fidelity mode

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ISpitSaliva t1_j8o8dzl wrote

If there's a choice I choose 60fps or in case of competitive FPS above 60. Anything over 144fps is pleasing to the eye, but has diminishing returns reaction-wise and puts exponential strain on hardware.

30fps is absolutely playable for portability, power saving or if hardware can't do more. I can tolerate occasional dips to 20s for the same reasons

PC player exclusively for 10 years and mixed consoles/PC another 10 years.

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bruce-lipe t1_j8o7gg1 wrote

I prefer 30fps with better graphics. Even in combat games, I am used to bad computers my whole teenage life. 😅

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Under_no_Control t1_j8nzjdg wrote

30fps doesnt bother me, im a huge Zelda fan and the first 3D game to run at 60fps is SSHD and i never realy cared about it, the N64 games ran at 20 and that was just nasty but if a game caps the framerate at 30 i wont mind but if it lets me choose quality or performance i will always choose performance to get to 60fps.

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FullMetalArthur t1_j8nvsrt wrote

I always been a console.player. The great majority of what I played up to the PS4 was at 30 fps. But sometimes, some games would run at 60 and I didnt even know why It felt so good to watch and play. The difference is inmmense, well worth it sacrificing quality.

Now that I have a PC, I simple rather escalate resolution or turn down effects than reducing fps.

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Ste333 t1_j8nvd97 wrote

Having had both. I’d say the Xbox has better build quality. Feels more solid. More user friendly to take apart in my opinion. With regards to reliability, I’d say they’re both pretty good. But both are open to the usual abuse of people jamming hdmi and other cables in wrong, putting them in hotbox poor airflow areas. And spilling drinks on them.

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