Recent comments in /f/explainlikeimfive

jnemesh t1_je7o7bo wrote

Depends on who you are. If you in the military, they might want to know your movements, where you go to work, where you live, how often you go to a particular place, what networks your phone connects to, what your bank balance is, etc...

Even what we would consider "inconsequential" data, in the wrong hands, can be used to devastating effect! It might also let them know who might be vulnerable to being compromised.

Let's say, as an example, you worked in a top secret facility developing software for the new F-35 fighters. Let's also say that you were in an extra-marital affair with someone. You had better believe that foreign agents who learn of this would use it to try to blackmail you...this literally happens ALL OF THE TIME.

Just because YOU, PERSONALLY aren't aware of what is going on doesn't mean the US Government is also ignorant. There may be knowledge that the CIA or NSA picked up on that indicates that Tik Tok is a security threat.

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Camburglar13 t1_je7o2ic wrote

Great answer. I was going to give a similar one so was looking for this. Specifically around earthquakes and the stealing of material. Metal and bricks were absolutely stolen from the colosseum and forum etc.

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Dabliux t1_je7nlrw wrote

PCs are way more diverse than consoles.

When you make a console, it has the exact same components everywhere. PCs, on the other hand, can be very different from each other, having different components, different operating systems, and many other factors. This makes it way harder for developers to properly test their games for each different system, leading to more crashing and performance issues. That's the reason why many games on Steam are released as Early Access, which can help detect as many bugs as possible from many systems with the help of the community.

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This is the first thing that comes to mind

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Skusci t1_je7nika wrote

Should read whatever contract you sign. There's almost certainly a provision for how your blood is handled. It's mostly to keep people from thinking that the place might give your blood to someone and put it in a database or whatnot, -but- it also serves as them letting you know you aren't getting it back.

Edit: Just remembered some places do infact keep your bits after testing, but that's for like when you provide your blood to a research project, not like STD tests or whatnot.

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Pescodar189 t1_je7nf4q wrote

Great explanation, but I wanted to add to:

>which can mostly be made very cheaply

Making established medicines is indeed very cheap in general compared to their costs, but researching new medicines and getting them approved is wildly expensive, speculative, and on long timelines. If one truly wants to hold drug companies accountable to the cost of manufacturing a medicine they need some way to separate the costs and benefits of research from the manufacturing.

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-domi- t1_je7n9jc wrote

Some people think it's very bad that a foreign government can just request Tiktok's data there gathering on their users, and they just have to comply. They're okay with the US government doing it with insta, snapchat, Facebook, etc, however. And they're okay with those US companies selling that data on an open market indiscriminately, even if the buyer is a company affiliated with the Chinese government.

So, uh, all those companies are security risks, because they all monitor personal data invasively, and handle it poorly. People are mostly mad at Tiktok, cause it's Chinese.

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E_Snap t1_je7mu7i wrote

Consoles are a sterile and predictable computing environment— you know exactly what hardware you’re going to be running on, and nothing else will compete for system resources. PCs are not. They could be grandma’s virus-laden netbook from 2008, your own immaculately cared for 4090-powered gaming mega-tower, and everything in between. It’s impossible to account for every edge case along that entire spectrum when developing software.

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DarkFireGerugex t1_je7mrb6 wrote

The thing about PCs is that you don't have "one" you have multiple PCs with many different specs/equipment you can't really think about "everyone's pc" and sometimes optimizing it for a 3060TI (just throwing some random graphic card here) might crash on a 1080TI (same here).

While on a console you develop a game for the "PS4" and the specs would never change because it's just one so you optimize the game to run on that specific spec the best way it could.

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