Recent comments in /f/gaming

flaccomcorangy t1_jeesuzp wrote

Reply to comment by taisui in Geoff Keighley is brutal lol by x2FrostFire

It is a little saddening that I don't think anything will ever replicate that feeling of E3. The day coming when every studio would have stuff to show, and they compete to one-up each other. Then we talk about the winners and losers of E3 when it's all over.

Companies just doing random pressers throughout the year doesn't have the same feel. And I really don't believe this is a nostalgia thing. It just doesn't. I see so many announcements for a Playstation State of Play or something, and I sometimes have to wonder, "Will you actually have anything good to show, or are you just going to say, 'we're still working on that game.'" It's like Bilbo in the LOTR: "Like butter scraped over too much bread."

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Electrical_Bus9202 t1_jeesuh9 wrote

A video game created entirely by AI using user-set parameters would be a highly customizable sandbox-style game that could generate any type of game the user desires, from racing games to RPGs to space games. Before starting the game, the user would set parameters such as the game's setting, genre, game mechanics, and storyline. The AI would then generate a unique game world, populate it with characters and enemies, and create a storyline with quests and challenges tailored to the player's preferences. The AI would continuously learn from the player's actions and adjust the game's difficulty and complexity accordingly. The game would offer limitless possibilities for players to explore and experiment, making every playthrough a unique experience. With the help of AI, players could have a game that is tailored to their preferences, making the gaming experience more immersive and engaging, the game would essentially rock balls.

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